Quality of Life
Loot Locking
Loot ownership goes to the player or group that did enough damage to an event target: patrol helis, Bradley APCs, and similar world events. No more "kill-stealing"; the players who actually fight for the content get the payout.
This same mechanic is briefly described on the Customizations page. For the specific vanilla patrol heli rules, see the Patrol Helicopter page.
How It Works
When a world event target (heli, Bradley, and similar) dies, the system checks which player or group dealt a qualifying share of the total damage. That group wins the loot lock: their team's members can open the crates and loot the wreckage; everyone else is blocked until the lock clears. Lock and unlock events are announced in global chat so everyone knows what is happening.
Commands
Lockout Commands
Know before you fightQuestions? Ask in Discord.
