Zombie Land

Quality of Life

Loot Locking

Loot ownership goes to the player or group that did enough damage to an event target: patrol helis, Bradley APCs, and similar world events. No more "kill-stealing"; the players who actually fight for the content get the payout.

Damage earns the claim Locks announced in chat Check timers with /lockouts

This same mechanic is briefly described on the Customizations page. For the specific vanilla patrol heli rules, see the Patrol Helicopter page.

How It Works

When a world event target (heli, Bradley, and similar) dies, the system checks which player or group dealt a qualifying share of the total damage. That group wins the loot lock: their team's members can open the crates and loot the wreckage; everyone else is blocked until the lock clears. Lock and unlock events are announced in global chat so everyone knows what is happening.

Bradley loot locks clear automatically about 10 minutes after the kill. Helicopter loot locks currently do not expire on their own, so if you are locked out of a heli's loot, waiting it out is not a reliable fix; your best bet is calling in or finding a different heli.

Commands

Lockout Commands

Know before you fight
/lockoutsFull lockout list for all event types

Questions? Ask in Discord.