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Enchanting

There are numerous ways to receive enchanted items or enchantment kits.  They can be obtained by looting, special methods, or recycling.  Special methods can include receiving enchantment kits or scrolls via custom loot such as Zombie Hordes, Trivia, Voting, etc.

Looting

  • All players have a very small chance of finding enchanted loot in vanilla Rust loot containers (crates, barrels, etc.)
  • Using the skill Diamond in the Rough from /st will greatly increase the chances of finding enchanted loot
  • Higher tier crates have a higher base chance of dropping enchanted loot, lower tier crates have a lower base chance
  • Enchanted loot can easily be identified as it will be pre-skinned with a custom skin (on skinnable item types). You will also see chat feedback.

Recycling

  • Players have a very small chance of receiving an Enchantment Kit when recycling an enchanted item.
  • Using the skill Refurbish from /st increases those chances, with a max of 100% chance.
  • The enchantment kit you receive will be that of which was already on the item but with a random potency. This is how you can move enchantments around between items.

Additional Info

  • Some custom content such as Zombie Hordes or Raid Bases can drop Scrolls
  • A Scroll can be traded in for a random enchantment kit via /s
  • Players can earn Tokens and then use them to buy enchantments from /s
  • Other means for obtaining random enchantment kits can include voting, trivia, level milestones, online donation store, etc.
  • Random enchantment kits are completely random. The enchantment type and power of the enchantment are both RNG
  • More specific enchantment kits can be obtained from more difficult objectives such as quests.
  • A lot of enchantments are specific to items or item types.  Be sure to check the list below to see a generalized listing of what sort of items can hold specific enchantments

  • To see your current enchanted items (they must be equipped) click the bag icon at the bottom left of your screen or type /ench. The icon only appears when you have enchanted gear equipped (clothing, armor, etc.) or the enchanted item selected on your hotbar (weapons, tools, etc.)

148
Academic
Min: 5% | Max 8% | Global Cap 75%
Chance to refund scrap on research.
Valid Item Types: Headgear / Hats
Cooking_60_oceanfish
Angler
Min: 1% | Max 10% | Global Cap: 200%
Increase yield on fish caught
Valid Item Types: Gloves / Fishing Rod / Frog Boots / Wetsuit / Boonie Hat
Archerskill_11_nobg
Beast Bane
Min: 1% | Max 10% | Global Cap: 100%
Increase damage to animals
Valid Item Types: *
20_shield_nobg
Beast Ward
Min: 1% | Max 10% | Global Cap 75%
Reduced damage from animals
Valid Item Types: *
Engineerskill_49_nobg
Blast Mine
Min: 1% | Max 10% | Global Cap 30%
Chance to mine out nearby nodes when mining a node
Valid Item Types: Gloves / Picks / Jackhammer
Engineerskill_27_nobg
Bradley Damage
Min: 1% | Max 10% | Global Cap 50%
Increase damage done to Bradley APC
Valid Item Types: Rocket Launcher / Tactical Gloves
77_diamond_blade_nobg
Butcher
Min: 2% | Max 10% | Global Cap: 200%
Increase skinning yield
Valid Item Types: Gloves / Blades / Hatchets
Hammer_v2_12
Builder
Min: 2% | Max 10% | Global Cap 50%
Chance for building upgrade to be free
Valid Item Types: *
Engineerskill_21_nobg
Component Luck
Min: 3% | Max 10% | Global Cap 35%
Chance to receive additional components when looting barrels and crates
Valid Item Types: *
Archerskill_29_nobg
Deforest
Min: 1% | Max 5% | Global Cap 50%
Chance to cut down nearby trees when completing a tree
Valid Item Types: Blades / Hatchets / Lumberjack clothing
Engineerskill_26_nobg
Durable
Min: 1% | Max 10% | Global Cap 50%
Reduces the durability damage of equipped items.
Valid Item Types: Armor
Engineering_30_magictrumpet
Electronics Luck
Min: 2% | Max 10% | Global Cap 35%
Chance to receive additional electronics when looting barrels and crates
Valid Item Types: *
skill_189_noBG
Elemental
Min: 2% | Max 10% | Global Cap 50%
Reduced damage from heat and cold
Valid Item Types: Attire
Thrifty Duplicator
Fabricate
Min: 1% | Max 5% | Global Cap 10%
Chance to duplicate an item on craft
Valid Item Types: Chest clothing (shirts, jackets, etc.) / Suits (Hazmats, costumes, etc.)
AccidentEvasion
Fall Damage
Min: 1% | Max 5% | Global Cap 35%
Reduces fall damage
Valid Item Types: Footwear / Ninja Costume
Cooking_54_hook
Fishing Luck
Min: 1% | Max 5% | Global Cap 50%
Chance to get a small trinket when catching a fish
Valid Item Types: Gloves / Fishing Rod / Frog Boots / Wetsuit / Boonie Hat
SunArmor
Flak Jacket
Min: 1% | Max 5% | Global Cap 25%
Reduced damage from explosives
Valid Item Types: Armor
defiled_leaves_nobg
Forager
Min: 1% | Max 10% | Global Cap: 50%
Increase yield on collectables
Valid Item Types: Gloves
Priestskill_09_nobg
Heal Share
Min: 1% | Max 10% | Global Cap 100%
Share healing effects with nearby players
Valid Item Types: Attire
32_gun_shot_nobg
Heli Damage
Min: 1% | Max 10% | Global Cap 50%
Increase damage done to patrol heli
Valid Item Types: Guns
20_shield_nobg
Lead
Min: 1% | Max 10% | Global Cap 50%
Reduces radiation damage
Valid Item Types: Attire
Engineering_59_mega_fishingrod
Line Strength
Min: 1% | Max 8% | Global Cap 75%
Increase strength of fishing line
Valid Item Types: Fishing Rod / Frog Boots / Wetsuit / Boonie Hat
Archerskill_17_nobg
Lumberjack
Min: 1% | Max 10% | Global Cap: 200%
Increases woodcutting yield
Valid Item Types: Gloves / Blades / Hatchets / Lumberjack clothing
Paladinskill_43_nobg
Melee Ward
Min: 2% | Max 15% | Global Cap 25%
Reduces damage from all melee weapons
Valid Item Types: Armor
Mining_33_magic_crystal
Mining Luck
Min: 1% | Max 5% | Global Cap 35%
Chance to get a small trinket when mining
Valid Item Types: Gloves / Picks / Jackhammer
Potion_01
Pharmaceutical
Min: 1% | Max 8% | Global Cap 100%
Increases healing from all sources
Valid Item Types: Attire
Priestskill_44_nobg
Paramedic
Min: 1% | Max 15% | Global Cap 100%
Players you revive get additional health
Valid Item Types: Attire
Mining_18_pickaxe
Prospector
Min: 1% | Max 10% | Global Cap: 200%
Increases mining yield
Valid Item Types: Gloves / Picks / Jackhammer
skill_104_noBG
Regeneration
Min: 0.1 hp/sec | Max 0.2 hp/sec | Global Cap 1.5 hp/sec
Passive regeneration
Valid Item Types: Armor
Mining_01_fragments_of_stones
Rock Cycler
Min: 1% | Max 5% | Global Cap 15%
Chance for node to instantly spawn when mined
Valid Item Types: Gloves / Picks / Jackhammer
Engineering_24_iron_plate
Scavenger
Min: 2% | Max 15% | Global Cap 75%
Chance to find additional scrap from crates and barrels
Valid Item Types: *
29_gun_shot_nobg
Scientist Bane
Min: 1% | Max 10% | Global Cap 50%
Increase damage to scientists
Valid Item Types: Guns / Bows
Paladinskill_44_nobg
Scientist Ward
Min: 1% | Max 10% | Global Cap 50%
Reduces damage from scientists
Valid Item Types: Armor
Blacksmith_11_leather_patch
Skinning Luck
Min: 1% | Max 10% | Global Cap 35%
Chance to get a small trinket when skinning
Valid Item Types: Gloves / Blades / Hatchets
Engineerskill_17_nobg
Smasher
Min: 1% | Max 10% | Global Cap 100%
Chance to instantly destroy a barrel with any weapon
Valid Item Types: Weapons
63_cut_nobg
Tanner
Min: 1% | Max 10% | Global Cap 50%
Chance to skin nearby corpses when skinning a corpse
Valid Item Types: Gloves / Blades / Hatchets
Engineering_18_bolts
Thrifty
Min: 1% | Max 5% | Global Cap 15%
Chance for crafting components to be refunded upon craft
Valid Item Types: Chest clothing (shirts, jackets, etc.) / Suits (Hazmats, costumes, etc.)
Archerskill_36_nobg
Tree Planter
Min: 1% | Max 10% | Global Cap 25%
Chance for new tree to instantly spawn when cut down
Valid Item Types: Gloves / Blades / Hatchets / Lumberjack clothing
Escape
Uncanny Dodge
Min: 1% | Max 5% | Global Cap 20%
Chance to completely dodge an incoming attack
Valid Item Types: Armor
Vampiric500
Vampiric
Min: 1% | Max 5% | Global Cap 10%
Heal you for a percentage of damage dealt
Valid Item Types: Guns / Bows
Axe_v2_49
Woodcutting Luck
Min: 1% | Max 5% | Global Cap 35%
Chance to get a small trinket when cutting down a tree
Valid Item Types: Gloves / Blades / Hatchets / Lumberjack clothing
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