Zombie Raiders
Can zombie hordes destroy my base?
The short answer is, yes, mostly. But we do have some safety measures in place so be sure to read further. We want Zombie Hordes to be scary and the ultimate vanilla Rust experience of "Out farming and some chad with an AK comes along and blasts you". The options are pretty limited in a PVE server on how best to recreate that terror in Rust that we all felt the first few dozen hours playing on a vanilla server.
Instead of configuring what zombies could damage, we instead configure what they cannot damage. The TL:DR of that list is basically "things that normally contain loot". We did not want players to necessarily lose all of their stuff to hordes, we just wanted some destruction and punishment for trying to use your base to fight a horde.
Hordes can destroy everything you build or place except for the following:
- Wall (the full square wall pieces)
- Wall (half wall)
- Floors
- Foundation
- Foundation (triangle)
- Tool Cupboard
- Mixing Table
- Research Table
- Repair Bench
- Wood box
- Planter Box
- Furnace (all types)
- Locker
- Composter
- Vending Machine
- Workbench (all types)
- Shelves
- Mining Quarry
Notes:
The way Rust and PVE plugins handle damage requires damage to have an "owner". This is how our PVE plugin knows not to let players harm your base, and how to let zombies only harm certain pieces. If a horde zombie throws a C4 and is killed before that C4 explodes, the explosion damage no longer has an "owner" and fails all the checks and can then harm parts of your base that are supposed to be immune to Zombie Hordes. While this is technically a glitch, it is unfixable so is considered 'working as intended' and is just one more danger of taking a horde from your base.
Using the above glitch in an attempt to harm another player's base, or using any glitch to do so, is considered griefing and a major violation of our rules that will result in a ban.