Zombie Land — Rust PvE Servers
The Only PvE Server That Fights Back - One of the largest and longest-running modded PvE Rust servers. Custom plugins, custom maps, 24/7 admin support, and free playtime perks for all players. A non-toxic, beginner-friendly community that welcomes everyone.
Our Servers
ZOMBIE LAND 1x Monthly (AKA Legacy)
216.39.241.162:28015
Wipe cycle: Monthly on Force Wipe
This is the traditional Zombie Land setup we have run since our creation. The month long wipe is the only difference between this and our servers from the past.
Raid Day: This typically starts at 6pm two days before the wipe. No raid base or bradley timers during it. This is a "pick up the pace" game mode to let players burn through their kits and boom that do not wish to take part in PvP day.
PvP Day: This typically starts at 8pm the day before the wipe. During this time numerous QoL type plugins are turned off. The servers convert into full on PvP mode. Everything is possible. You can be raided, killed, and looted.
Power Hour: This is a bonus we give to our players at the end of the wipe. It usually starts about 2 hours before the scheduled wipe but can vary.
ZOMBIE LAND 3x PvE
40.160.19.96:28015
Wipe cycle: 9-12 day wipe cycle
Similar to our Legacy server with a few key changes. This server has 3x resources, scrap, and comps (but not other loot). It has faster XP bonuses based on playtime ranks. There is also a large discount in skills respec costs. Everything else remains the same.
Raid Day: This typically starts at 6pm two days before the wipe. No raid base or bradley timers during it. This is a "pick up the pace" game mode to let players burn through their kits and boom that do not wish to take part in PvP day.
PvP Day: This typically starts at 8pm the day before the wipe. During this time numerous QoL type plugins are turned off. The servers convert into full on PvP mode. Everything is possible. You can be raided, killed, and looted.
Power Hour: This is a bonus we give to our players at the end of the wipe. It usually starts about 2 hours before the scheduled wipe but can vary.
About Zombie Land
Most PVE servers are finished in a week. You farm a few monuments, you get max gear, and then there is nothing left to do. So you leave.
We built end-game content for the players who stay.
On our servers, getting max gear is not the finish line. It is the starting gun.
Most PVE servers run every plugin they can find until the server lags under its own weight. We rewrote our plugins — including third-party ones — for maximum performance. Because lag is not an inconvenience. It is a broken promise.
Most PVE servers will sell you the best gear in their store for real money. We never have and we never will. Every perk we offer for purchase can be earned completely free through gameplay. Every single one. No exceptions.
Some PVE servers run a "boss" NPC plugin that takes fifteen minutes and drops nothing interesting. Ours has a custom hand-coded World Boss called Wraith that takes a dozen highly-geared players working together for hours to defeat. Players spend half the wipe preparing for it. Building forward bases. Taking gear donations from the community. Coordinating strangers into a fighting force. When Wraith finally goes down, the whole server feels it. And the rewards can persist through a map wipe.
Most PVE servers have 300 players today and 30 players next week because there is nothing to come back for. We have players with over 15,000 hours. Players who have been here for five years. Even a players that have formed real life relationships after meeting in Zombie Land.
We are not the easiest server. We are the one worth staying for.