Our Servers
216.39.241.162:28015
Wipe cycle - Monthly on Force Wipe
This is the traditional Zombie Land setup we have run since our creation. The month long wipe is the only difference between this and our servers from the past.
Raid Day: This typically starts at 6pm two days before the wipe. No raid base or bradley timers during it. This is a "pick up the pace" game mode to let players burn through their kits and boom that do not wish to take part in PVP day.
PVP Day: This typically starts at 8pm the day before the wipe. During this time numerous QoL type plugins are turned off. The servers convert into full on PVP mode. Everything is possible. You can be raided, killed, and looted.
Power Hour: This is a bonus we give to our players at the end of the wipe. It usually starts about 2 hours before the scheduled wipe but can vary.
40.160.19.96:28015
Wipe cycle - 9-12 day wipe cycle
Similar to our Legacy server with a few key changes. This server has 3x resources, scrap, and comps (but not other loot). It has faster XP bonuses based on playtime ranks. There is also a large discount in skills respec costs. Everything else remains the same..
Raid Day: This typically starts at 6pm two days before the wipe. No raid base or bradley timers during it. This is a "pick up the pace" game mode to let players burn through their kits and boom that do not wish to take part in PVP day.
PVP Day: This typically starts at 8pm the day before the wipe. During this time numerous QoL type plugins are turned off. The servers convert into full on PVP mode. Everything is possible. You can be raided, killed, and looted.
Power Hour: This is a bonus we give to our players at the end of the wipe. It usually starts about 2 hours before the scheduled wipe but can vary.
40.160.19.96:28025
Wipe cycle - 9-12 day wipe cycle
This is a Terminus server. No crafting, no gathering. Every item in the game (even things like test generators or bandit armor), including piles of resources, drops from loot containers and NPCs. Completely customized loot and quest rewards.
Raid Day: This typically starts at 6pm two days before the wipe. No raid base or bradley timers during it. This is a "pick up the pace" game mode to let players burn through their kits and boom that do not wish to take part in PVP day.
PVP Day: This typically starts at 8pm the day before the wipe. During this time numerous QoL type plugins are turned off. The servers convert into full on PVP mode. Everything is possible. You can be raided, killed, and looted.
Power Hour: This is a bonus we give to our players at the end of the wipe. It usually starts about 2 hours before the scheduled wipe but can vary.
About Zombie Land
discord.gg/ZombieLand
Zombie Land was created out of frustration with vanilla Rust and with terribly run modded PVE servers.
I first started my Rust career as we all typically do. I logged in to this new game and instantly regretted it. I remember it being pitch black, the old style night time, and I heard sloshing as I walked. Within seconds I heard gun shots and found myself laying on the ground screaming (who remembers the old screams lol). I respawned and again found myself in darkness sloshing around as I walked. And within seconds I was shot and on the ground screaming. I immediately closed the game and uninstalled it.
A long time passed before I gave Rust another try. This time my son had discovered PVE servers. We found one we liked and played there pretty regularly. We donated and become veteran players on this server. Two things I still noticed was the lack of support and the toxicity of the players. Having my son playing alongside of me I was not too keen on the toxic chat and actions of others towards him. And support was virtually non-existent other than some admins logging in to take care of their friends.
The final straw for me was when we experienced a stacking bug that caused us to lose all but 1 of the AKs we were crafting for the server's PVP day. We found an admin and explained the issue to him. We even reproduced the bug to prove it. And had a video clip showing that we did indeed lose the guns to a misconfiguration of the stacking plugin. The admin basically told us to get over it and left. I asked in chat (the admin had vanished and I assumed could no longer hear me) and he told me to "drop it or be banned for arguing with an admin". That was the moment I logged out of that server and googled "How do I make a Rust server" and Zombie Land was born.

We pride ourselves on a few key elements that the majority of Rust servers do not have. First and foremost, an active admin team that forms a peer relationship with our player base while providing fair and equal treatment for all. The most disliked player will receive the same support and treatment as the most well behaved veteran player.
With that said, we also pride ourselves on our extremely strict "no toxicity" policy and are notorious for having a very extensive ban list. Players know that our servers are a sanctuary from the toxic world of gaming and we will provide them with constant support to assure things stay that way.